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Content of Modular design

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Modular design, or modularity in design, is a diagram precept that subdivides a gadget into smaller components referred to as modules (such as modular manner skids), which can be independently created, modified, replaced, or exchanged with different modules or between unique systems. A modular graph can be characterised with the aid of purposeful partitioning into discrete scalable and reusable modules, rigorous use of well-defined modular interfaces, and making use of enterprise requirements for interfaces. In this context modularity is at the element level, and has a single dimension, element slottability. A modular machine with this restricted modularity is commonly regarded as a platform device that makes use of modular components. Examples are auto structures or the USB port in pc engineering platforms. In graph concept this is wonderful from a modular gadget which has greater dimensional modularity and levels of freedom. A modular device format has no awesome lifetime

Content of Philosophy

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Theory   For different utilizations, see Philosophy (disambiguation).  Theory (from Greek: φιλοσοφία, philosophia, 'love of wisdom')[1][2][3] is the investigation of general and principal inquiries regarding presence, information, values, reason, brain, and language.[4][5] Such inquiries are frequently acted like problems[6][7] to be considered or settled. The term was presumably begat by Pythagoras (c. 570 – 495 BCE). Philosophical strategies incorporate addressing, basic conversation, balanced contention, and methodical presentation.[8][9][i] The School of Athens (1509–1511) by Raphael, portraying renowned old style Greek scholars in a glorified setting enlivened by antiquated Greek design  Exemplary philosophical inquiries include: "Is it conceivable to know anything?", and assuming this is the case, "Would we be able to demonstrate it?"[10][11][12] Philosophers likewise present more down to earth and solid inquiries, for example, "Is

Content Of Email marketing

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Email marketing This article has numerous issues. If you don't mind help improve it or examine these issues on the discussion page. (Figure out how and when to eliminate these layout messages)  This article needs extra references for confirmation. It would be ideal if you help improve this article by adding references to dependable sources. Unsourced material might be tested and eliminated.  Discover sources: "Email advertising" – news ·newspapers · books · researcher · JSTOR(September 2014) (Learn how and when to eliminate this layout message)  This article conceivably contains unique exploration. Kindly improve it by checking the cases made and including inline references. Explanations comprising just of unique examination ought to be eliminated. (January 2015) (Learn how and when to eliminate this layout message)  (Figure out how and when to eliminate this format message)  Email promoting is the demonstration of sending a business message, normally to a

Content of Backgammon

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Backgammon   For the 2015 film, see Backgammon (film). For the jazz collection, see Backgammon (collection).  Backgammon is one of the most seasoned realized tabletop games. Its history can be followed back about 5,000 years to archeological disclosures in Mesopotamia.[2][3][4][5] It is a two-player game where every player has fifteen pieces (checkers or men) that move between 24 triangles (focuses) as per the move of two dice. The target of the game is to be first to endure off, for example get each of the fifteen checkers off the board. Backgammon is an individual from the tables family, probably the most seasoned class of tabletop games.  Backgammon A backgammon set, comprising of a board, two arrangements of 15 checkers, two sets of dice, a multiplying 3D square, and dice cups  A long time active Approximately 5,000 years back in the Middle East to present[1]  Genre(s) Board gameRace gameDice gameMind sport  Players 2  Arrangement time 10–30 seconds  P